Setting up a TF2 server – Part 1

So I also host a small set of game servers for me to test plugins and maps out.  Not to mention its also a simple way for me to say to a group of friends lets go play this and have a place to go without the hassle of looking for a server.  Normally I would tell people to install LGSM when they want to setup a gameserver.  I though have run into a few issues where LGSM is a tad constricting for my needs now.  So off to setting the server up from scratch and trying to replicate a couple of features from LGSM.

So for this part, setup the server in a raw form.

Prepare the system as TF2 servers run as 32-bit

sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install mailutils util-linux byobu tmux lib32gcc1 libstdc++6 libstdc++6:i386 libcurl4-gnutls-dev:i386

Always a good idea to run things as a user and not root, so lets add a user and login as it.

sudo adduser tf2-server
sudo login -f tf2-server

Now that we are in the user account lets download the server. First we need to download steamcmd.

mkdir steamcmd
cd steamcmd
tar zxf steamcmd_linux.tar.gz

Create a steamcmd file and run it.

cd /home/tf2-server
echo tf2_ds.txt <<EOF
login anonymous
force_install_dir /home/tf2-server/srcds
app_update 232250
./ +runscript tf2_ds.txt

Now to create a launcher script.

cd /home/tf2-server/srcds
echo <<EOF
OPTS="-console -debug"
OPTS="$OPTS -game tf +sv_pure 1 -secured -timeout 3"
OPTS="$OPTS +ip -port 27015"
#OPTS="$OPTS +map ctf_2fort"
OPTS="$OPTS +randommap"
OPTS="$OPTS +maxplayers 32"
OPTS="$OPTS -autoupdate -steam_dir /home/tf2-server/srcds/ -steamcmd_script /home/tf2-server/steamcmd/tf2_ds.txt"
OPTS="$OPTS +sv_shutdown_timeout_minutes 40"
./srcds_run $OPTS
chmod +x

At this point it is possible to launch the server.


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